Game name + #KR1
Zac

Zac Counters for Jungle, Patch 15.24

3 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R
AI tips summary
Beta
Zac consistently boasts strong performance and has recently risen to Tier 1. Despite being a solid Tier 2 for years, he's always been an 'easy win' champion with great potential. He offers high efficiency with simple controls, so consider utilizing him proactively.
  • Win rate51.53%
  • Pick rate2.67%
  • Ban rate1.60%
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Tip

Always keep Fiddlesticks’s fear ability in mind when engaging combat. Interrupt his Bountiful Harvest (W) by using Elastic Slingshot[E] or Stretching Strikes [Q], and gank lane often go create a leveling gap.

Zac vs Fiddlesticks
Zac
47.06%52.94%
Zac
Fiddlesticks
Fiddlesticks
3.39 : 1KDA2.82 : 1
55.11%Kill participation50.96%
18,070Damage dealt to champions21,652
47.06%Win rate52.94%
51.53%Lane Win Rate51.33%
2.67%Lane Pick Rate2.14%
1.60%Ban rate1.66%
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