Game name + #KR1
Zac

Zac Counters for Jungle, Patch 16.03

2 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R
AI tips summary
Beta
Engage with E, then chain Q and your ultimate for powerful crowd control and damage.Utilize Zac's healing and tankiness to absorb enemy attacks and sustain prolonged fights.Be aware of enemies attempting to dodge your Q or block your E, and play strategically.
  • Win rate51.83%
  • Pick rate3.73%
  • Ban rate2.28%
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Tip

Focus early game on jungling and leveling. Ward well to help your allies from being ambushed by Nunu’s ganks.

Zac vs Nunu & Willump
Zac
45.73%54.27%
Zac
Nunu & Willump
Nunu & Willump
3.60 : 1KDA3.23 : 1
57.25%Kill participation58.70%
19,008Damage dealt to champions16,954
45.73%Win rate54.27%
51.83%Lane Win Rate52.63%
3.73%Lane Pick Rate2.63%
2.28%Ban rate1.28%
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