Game name + #KR1
Diana

Diana Build for Jungle, Patch 15.14

2 Tier
Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.
Crescent StrikeQ
Pale CascadeW
Lunar RushE
MoonfallR

In patch 15.14, Jungle Diana was played in 9,870 games in emerald_plusEmerald + tier, with a 51.08% win rate and a 4.85% pick rate. Current rank of the champion is 2 Tier, and the most popular core items include Liandry's Torment, Riftmaker, and Zhonya's Hourglass The most popular runes include Precision (Conqueror, Triumph, Legend: Alacrity, Cut Down) for primary path and Inspiration (Magical Footwear, Cosmic Insight) for secondary path. Diana strong against Gragas, Dr. Mundo and Sejuani but weak against Diana include Rek'Sai, Warwick, and Jax. Diana performs strongest at 25-30 minutes with a 51.97% win rate and weakest at 30-35 minutes with a 48.88% win rate.

  • Win rate51.08%
  • Pick rate4.85%
  • Ban rate5.38%
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PrecisionConqueror
Inspiration
100.00%Pick rate0.00%Win rate
Precision
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Inspiration
Inspiration
Hextech Flashtraption
Magical Footwear
Cash Back
Triple Tonic
Time Warp Tonic
Biscuit Delivery
Cosmic Insight
Approach Velocity
Jack Of All Trades
Attack Speed
Adaptive Force
Health Scaling
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Dianabuilds
SummonerSpells Table
Summoner spellsPick rateWin rate
Flash
Smite
1001 Games
0%
SkillOrder Table
Skill OrderPick rateWin rate
Crescent StrikeQ
Pale CascadeW
Lunar RushE
QEWQQRQWQWRWWEE
100%1 Games
0%
Items Table
Starter Items
Gustwalker Hatchling
100%1 Games
0%
Boots Table
Boots
Mercury's Treads
100%1 Games
0%
Builds Table
Core Builds
Liandry's Torment
Riftmaker
Zhonya's Hourglass
100%1 Games
0%
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