Game name + #KR1
Zac

Zac Build for Jungle, Patch 15.14

3 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.14, Jungle Zac was played in 6,447 games in emerald_plusEmerald + tier, with a 50.60% win rate and a 3.17% pick rate. Current rank of the champion is 3 Tier, and the most popular core items include , , and Zac strong against Rengar, Talon and Naafiri but weak against Zac include Rek'Sai, Karthus, and Jax. Zac performs strongest at 30-35 minutes with a 52.52% win rate and weakest at 35-40 minutes with a 48.58% win rate.

  • Win rate50.60%
  • Pick rate3.17%
  • Ban rate1.98%
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Zacbuilds

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