Game name + #KR1
Zac

Zac Counters for Jungle, Patch 16.02

2 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R
AI tips summary
Beta
Engage with E, then chain Q and your ultimate for powerful crowd control and damage.Utilize Zac's healing and tankiness to absorb enemy attacks and sustain prolonged fights.Be aware of enemies attempting to dodge your Q or block your E, and play strategically.
  • Win rate52.20%
  • Pick rate3.76%
  • Ban rate2.11%
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Tip

Focus early game on jungling and leveling. Ward well to help your allies from being ambushed by Nunu’s ganks.

Zac vs Nunu & Willump
Zac
47.44%52.56%
Zac
Nunu & Willump
Nunu & Willump
3.44 : 1KDA3.20 : 1
56.03%Kill participation59.05%
18,572Damage dealt to champions16,313
47.44%Win rate52.56%
52.20%Lane Win Rate51.03%
3.76%Lane Pick Rate2.63%
2.11%Ban rate1.78%
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