Game name + #KR1
Gnar

Gnar Synergies for Top, Patch 16.03

2 Tier
While in combat Gnar generates Rage. At maximum Rage his next ability will transform him into Mega Gnar, granting increased survivability and access to new spells.
Boomerang Throw / Boulder TossQ
Hyper / WallopW
Hop / CrunchE
GNAR!R
AI tips summary
Beta
Gnar's early game can be challenging due to his very short auto-attack range (400 at level 1), making kiting and last-hitting difficult. However, his excellent kiting potential, fueled by built-in movement speed buffs, slows, and a crucial jump (E), allows him to dominate immobile melee matchups like Mordekaiser or Garen. For faster wave clear, especially after Trinity Force, aim your Q behind the first minion to hit multiple targets with the returning boomerang.
  • Win rate51.72%
  • Pick rate5.29%
  • Ban rate0.75%
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Synergies with Jungle
Synergies with Jungle
Lee Sin
20.69%
6
66.67%
Jarvan IV
10.34%
3
33.33%
Viego
6.9%
2
100%
Zed
6.9%
2
50%
Graves
3.45%
1
0%
Sylas
3.45%
1
100%
Naafiri
3.45%
1
100%
Nocturne
3.45%
1
100%
Lillia
3.45%
1
0%
Zac
3.45%
1
100%
Synergies with Middle
Synergies with Middle
Viktor
10.34%
3
33.33%
Galio
10.34%
3
66.67%
Annie
6.9%
2
100%
Sylas
6.9%
2
50%
Hwei
6.9%
2
50%
Ahri
6.9%
2
100%
Diana
3.45%
1
0%
Qiyana
3.45%
1
100%
Azir
3.45%
1
0%
Xerath
3.45%
1
0%
Synergies with Bottom
Synergies with Bottom
Xayah
10.34%
3
33.33%
Varus
6.9%
2
100%
Sivir
6.9%
2
50%
Jhin
6.9%
2
50%
Kai'Sa
6.9%
2
50%
Aphelios
6.9%
2
50%
Yunara
6.9%
2
50%
Lucian
6.9%
2
100%
Smolder
3.45%
1
100%
Corki
3.45%
1
0%
Synergies with Support
Synergies with Support
Nautilus
10.34%
3
100%
Milio
6.9%
2
50%
Soraka
6.9%
2
100%
Lux
6.9%
2
100%
Bard
6.9%
2
0%
Sylas
3.45%
1
0%
Seraphine
3.45%
1
100%
Tahm Kench
3.45%
1
0%
Senna
3.45%
1
0%
Nami
3.45%
1
100%
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