Game name + #KR1
Zac

Zac Masters Build for Jungle, Patch 15.14

3 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.14, Jungle Zac was played in 5,898 games in emerald_plusEmerald + tier, with a 50.24% win rate and a 3.18% pick rate. Current rank of the champion is 3 Tier, and the most popular core items include Hextech Rocketbelt, Sunfire Aegis, and Spirit Visage The most popular runes include Resolve (Aftershock, Font of Life, Conditioning, Revitalize) for primary path and Precision (Triumph, Legend: Haste) for secondary path. Zac strong against Talon, Rengar and Vi but weak against Zac include Jax, Lillia, and Hecarim. Zac performs strongest at 30-35 minutes with a 51.47% win rate and weakest at 35-40 minutes with a 47.83% win rate.

  • Win rate50.24%
  • Pick rate3.18%
  • Ban rate1.98%
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Ranked Solo/Duo2 days ago
18m 53s
Laning 54:46
P/Kill 56%
CS 116 (6.1)
  • Sunfire Aegis
  • Hextech Rocketbelt
  • Spectre's Cowl
  • Ionian Boots of Lucidity
  • Dark Seal
  • Oracle Lens
VS
Summoner spells
Starter Items
Boots
Core Builds
Item builds
Skill Order
Runes
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